![]() ![]() And I don't mind 'wasting' time on the game, but clicking the quests away you don't want is not fun, it's just mindless clicking. Sure I could choose to stop doing the quests, but apart from collection from buildings, they are the only thing giving rewards when in between ages. Click abort, yes, click abort, repeat, over and over. But after doing it for months ever since I think they were first introduced (Colonial age?) every time I completed an age (which is done pretty fast) it is getting VERY annoying. Pretty simple and overly not very time consuming, at least not when you look at it on a daily basis. But after every quest I have to click through Greva Darn's quests, abort > yes, are you sure > yes etc. So easy in fact, that with my GB bonusses I easily complete the coin collection quest 4 times in 5 minutes as I bring in my 1 day house collection at the same time. Right now I never do Greva Darn's quests, because Rinbin's & even Mandrubars quest are so much easier to complete. What I do propose is a 'lock in' for repeatable quests you like. But that's not my point right now, as a new system might take quit some time to implement, and right now I don't have any ideas for it. To be honest I think this system is in desperate need of a complete rewrite, as for people like me that finished the same quests over and over and over it's kinda lame. You know, the quests you get when all quests are done, and you are just waiting for the next age to come along like Greva Darn's 5x 1 day collection, Rinbin's collect coins/supplies & Mandrubars spend FP quests. As such I am becoming quit fed up with the same old repeatable side quests. I have been playing FoE since the dawn of time (of FoE then) and as such I have hit the 'end of the era' several times. Hi everyone, as always I have tried searching the forum if any such idea has been suggested already, but if there is I at least can't find it. ![]()
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